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Internship, Embedded Systems Software Engineer, Vehicle Firmware (Winter/Spring 2024)

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Posted : Sunday, December 31, 2023 06:17 PM

What to Expect Consider before submitting an application: This position is expected to start around January 2024 and continue through the entire Winter/Spring term (i.
e.
through April 2024) or into Summer 2024 if available.
We ask for a minimum of 12 weeks, full-time and on-site, for most internships.
International Students: If your work authorization is through CPT, please consult your school on your ability to work 40 hours per week before applying.
You must be able to work 40 hours per week on-site.
Many students will be limited to part-time during the academic year.
The Internship Recruiting Team is driven by the passion to recognize and develop emerging talent.
Our year-round program places the best students in positions where they will grow technically, professionally, and personally through their experience working closely with their Manager, Mentor, and team.
We are dedicated to providing an experience that allows the intern to experience life at Tesla by including them in projects that are critical to their team’s success.
What You’ll Do Your application for the Embedded Systems Software Engineer, Vehicle Firmware Internship will be considered across all opportunities for the teams listed below: Authentication and Keys Team Vehicle access control is a critical user facing system providing cutting edge user experiences like auto presenting doors, phone key and cloud key management.
You will be challenged to think out of the box to bring up embedded software architecture while maintaining scalability, reliability, and efficiency of your code running on embedded environment.
Come join a team of deeply knowledgeable engineers that strive to build the most robust and reliable embedded systems using cutting edge software development tools and practices.
Crash Safety Tesla vehicles are some of the safest in the world.
As an intern you will develop application-level logic and software, such as developing sensing and actuation algorithms, diagnostics software, and implementing interfaces and simulation capabilities.
You will work closely with a cross-functional team to deliver high-impact software.
Come join a team of deeply knowledgeable engineers that strive to build the safest, most advanced, robust, and reliable chassis controls functions using cutting-edge development tools and practices.
You will solve some of the most ambiguous and challenging problems in the industry and change the way the world experiences vehicles Simulation and Modelling The Chassis Controls team is looking for a Rust or C++ Developer Intern to expand our cutting-edge simulation platform built in Rust.
The platform simulates combined physics/discrete/firmware scenarios.
This also includes development of modeling frameworks and exploratory analysis tools.
This role is crucial for new product development and for releasing high quality software to our existing customers.
Creating, maintaining, and scaling highly efficient, effective, and thorough development systems enables us to have higher confidence in our releases and changes.
Chassis Controls Come join the team that makes the car drive, brake, and steer.
From low level embedded drivers to high level controls and customer facing features, join us to develop the firmware that moves our vehicles.
Develop highly optimized firmware for motor controls, bring up new boards and microcontrollers for sensors and actuators, come up with controls strategies, or develop safety monitors – just some of things you could be working on! Body Controls The body controls firmware team is responsible for firmware, sensing, and controls of mechatronics systems in Tesla vehicles.
These systems include falcon wing doors, seats, liftgates, windows, latches, wipers, mirrors, various sensing systems, interior and exterior lighting, and control of other small motors in the vehicle.
The team is small, passionate, and fast moving.
The body controls firmware developer intern will work on motor control, sensing, and lightning firmware, writing firmware in C and SIL (software in the loop) validation tests in Python.
Vehicle Controls Platform The vehicle controls embedded platform team is responsible for implementing and testing shared device drivers, managing the core firmware runtime environment (RTOS, memory management, etc.
), developing firmware build infrastructure, and managing Tesla’s layered firmware architecture.
This position will support firmware development from prototyping to volume manufacturing.
The vehicle controls platform firmware developer intern will develop and maintain a suite of device drivers across various microcontrollers and ICs, contribute to build system and development tools including code generators, and debug, root cause, and fix critical bugs.
Charging and Power Management As a member of the Vehicle Charging and Power Conversion Team, you will be responsible for delivering high quality embedded code running on the processors at the heart of all Tesla vehicles.
You will be a direct contributor toward the user experience and safety of Tesla vehicles - including control of Vehicle Power States, charging, and power distribution to every component in the vehicle.
You will work on a variety of different aspects of embedded programming: interacting with high and low voltage hardware systems, on-board and off-board charging systems, and delivering power to every component in the vehicle.
You will design firmware modules and interfaces, develop control systems, define and implement user interactions with the vehicle, and create solutions for novel problems.
Come join a team of deeply knowledgeable and passionate engineers that strive to build robust and reliable embedded systems – all critical to the fundamental operation of Tesla Vehicles.
Thermal Systems The thermal software team is responsible for bringing new thermal management technologies to Tesla's vehicle products to optimize vehicle efficiency in wide range of climate conditions.
The thermal software team is small, passionate, and fast moving.
As a member of the team, you will be responsible for designing and maintaining user facing features, controls and diagnostics for cabin HVAC, refrigerant and coolant systems in all of Tesla’s vehicle products.
Your software will be directly responsible for managing all heat/cooling loads in and out of the vehicle.
Come join us to build the most robust and reliable embedded thermal systems using cutting edge software development tools and practices.
UI Vehicle Development As a Software Engineer Intern working on Vehicle-UI Development and Integration, you will be responsible for building in-car user interfaces to operate the vehicle's cutting-edge systems.
You will work on a cross-functional team to implement and deliver user interfaces focused on the car's physical subsystems including HVAC, body controls, drive systems, charging, and more.
You will utilize fundamental knowledge of mechanical and electrical systems and work with designers to create elegant and intuitive vehicle controls.
What You’ll Bring Currently working towards a degree Software Engineering, Computer Engineering, Electrical Engineering, Computer Science, Mechatronics, or a related field with a graduation date August 2024 – August 2025 Experience in C/C++ Experience with embedded development and low-level coding FSAE, Hyperloop or Solar Racing experience is a plus Experience with RTOS, firmware architecture, device drivers or programming hardware components is a plus Previous test experience with Hardware-in-the-Loop (HIL) or Software-in-the-Loop (SIL) is a plus

• Phone : NA

• Location : Palo Alto, CA

• Post ID: 9003110488


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